Unendlich Sprit, Mut, Gesundheit
1. Unendlich Treibstoff.
In die Fahrzeug-Init:
_vehicle = (_this select 0);
_h = [_vehicle]spawn
{
while {true} do
{
if ((fuel (_this select 0)) < 0.8) then
{
(_this select 0) setFuel 1;
};
sleep 120;
};
};
2. No Surrender:
this allowFleeing 0;
3. Disable/Enable Damage:
this allowdammage True/False;